Kojima’s Fox Engine looks (almost) like real life on PS4 – Let’s analyse!

Konami will be using the Fox Engine for PES 2014 and also other unannounced next-gen PS4 games and this new photo comparison shows the engine in action. To the right is a photo and left is a screenshot from Fox Engine.

You can still see some apparent distinguishing features that gives the illusion away:

Polygon count

• The polygon edges on the ear are prevalent and you can also see them on the lower parts of the nostrils.

 

Hair• Hair is always a hard feature to pull off and here you can see the lack of hair strains and their delicate fidelity are not the same. While the eye brow is almost identical you can see the unnatural evenness of the eyelashes  compared to the more random real-life appearance.

 

Flesh tone• The strong light (simulates a flash) gives off an unnatural and monotone color flesh tone compared to the photo. As you can see in the reflection of the eyeball two light sources has been set up for this render.

 

Imperfections• Random blemishes, birth marks, freckles and other imperfections of the skin are usually details that makes a person look realistic, they are largely missing here.

 

Translucency • The shadow between the lips and inside the ear is too strong which suggest that the flesh itself doesn’t have enough translucency (transparency) as real skin.

 

Kojima's Fox Engine looks (almost) like real life on PS4 - Let's analyse!

Fox Engine vs. Photo

Credit: Konami Digital Entertainment and Sony Computer Entertainment

23 COMMENTS.
  1. dFUSE Baj says:

    It still looks a bit flat, but otherwise pretty impressive. Would like to see how this animates though.

    • dFUSE dFUSE says:

      Very good point! Judging by the overlay mesh I’m pretty sure they can make this look impressive in motion too!

  2. Nick says:

    The ear looks all wrong, jaggy. I hope PS4 can do better than that, this image is not much better than something like Heavy Rain, and Crysis 3 already has better looking character models than this

    • dFUSE dFUSE says:

      Yeah the ear is the biggest flaw in my opinion! Although you have to consider that this might be a model for PES 2014, where the players on the pitch are very small, and for that purpose the model is super detailed.

    • eric says:

      this is where Pc gamers brag about their rigs being able to pull off something better than this. This 3d model is far superior to anything we’ve seen this generation, not even close. Heavy rain doesn’t even belong in the same nebula with this rendering. There are some imperfections, like the ear and hair, but those are only noticeable closeup. Honestly if we’re playing this game, what reason would we have to this close to this model? This is a huge leap from what we’ve seen this generation.

  3. what about the eyes ??

    good points ,, hope that Kojima & Konami staff see your subject and get this points and fix it or make it even better .. peace

    • dFUSE dFUSE says:

      Good point! The eye looks pretty great in my opinion, it’s often one of the hardest things to make. In the photo it looks like they use some kind of ring flash which they cannot duplicate in the render and apart from the eyelashes I think they pulled it off!

  4. Nick says:

    The hair is laughable, games like Tomb Raider have much better hair than this. People really need to look at this picture in detail, it’s really nothing impressive at all.

    • dFUSE dFUSE says:

      I suspect they cropped the image at the hairline because they’re not ready to show off their hair technology yet. But yeah, will be interesting to see more of the engine.

    • Yngve Hilsro says:

      I completely agree ! A still image with pointy ears and a bad hair cut says nothing about the Engine. An image like that can be produced by the Unreal 3 Engine which is 7 years old.

  5. Toby says:

    Things look dull (eyes) and not really realistic. His right ear is off (our left on the image) and the hair should show more.
    Not that impressed by PS4 TBH.

    • dFUSE dFUSE says:

      Consider that this might be a model for PES 2014, where you see these models in very small size on the pitch. It’s only for instant replays you get to see these character models up close like this.

  6. PatriciaMendes says:

    To all the ridiculous internet hardmen and pseudo intellectuals above, posing as the authority on game engine and graphics design…

    Oh how original you all are, not being impressed by something new. I guess you’re all just too hip and cutting edge to be impressed by anything professionals do. I look forward to all the mind-blowing graphics engines ready to launch from your parent’s basements and bedrooms soon :)

    Seriously though, i hope you neck-bearded manchildren die :) I really do.

    • Toby says:

      Guessing you’re one of those blind Sony followers and most of the internet probably wants to see you die for making such stupid remarks. Think about that one.

  7. Niewy3mam says:

    Looks good to me, need to see finished product to say anything more.
    Glade that next gen starts to look less plastic ;)

  8. Lee says:

    It has been confirmed as PS3 quality. so judgement towards PS4 in unjust. a fair contrast is to PES13 or Fifa13 as they are the Sports Sim rivals and this years competition. I would like the think they can smash the room for PS4 as the Fox engine can take 2Million polygon images down to 2k for this one and PES13 on PS3 this year. with the PS4 i would expect 6Million Poly count scaled down to 100k to save on space and finish off the ”Little” details found here. Advise. watch the fox engine news next thursday when Mob Dick announce Phantom Pain as a PS3 title! they ain’t shown anything for PS4 YET>>>

  9. King James says:

    Why didn’t they choose a Black guy for the “photo-op”? We are the best looking men in the world, after all.

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