Dragon Ball Z: Burst Limit
Dragon Ball Z: Burst Limit is a video game based on the anime/manga series Dragon Ball Z and has been released for the PlayStation 3 and Xbox 360 consoles, making it the first video game from the Dragon Ball franchise for those two consoles, as well as the first Hi-Def video game from the franchise. It was announced in Shonen Jump magazine on December 12, 2007. The game was developed by Dimps and published in Japan by Namco Bandai under the Bandai label and in the US by Atari.
On June 18, 2007, a trailer was released, detailing gameplay. It is on a general 2D plane, unlike the Dragon Ball Z Budokai Tenkaichi game series which used an over the shoulder camera perspective.
The gameplay shown in the trailer is of a similar style to that of Shin Budokai and the Budokai games before Tenkaichi, with some modifications. The game focuses more on strict fighting instead of collecting capsules and Dragon Balls for your character. After completing story sequences, you unlock certain items such as characters, abilities and battle stages. Combat has been simplified dramatically from the previous games. Using special moves is as easy as pressing a button and moving the left analog stick or d-pad simultaneously. If certain actions are made during the battle, "Drama Pieces" are activated, causing many different effects such as having your health restored with a Senzu Bean and a helper character attacking your opponent.
Dragon Ball Z: Burst Limit is a Fighting-game for the developed by Dimps and published by Atari.
- US June 10, 2008
- EU June 6, 2008
- JP N/A
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