Timo Ullmann, managing director at Yager:
“Unreal Engine 4 is, hands down, the best toolset for creating next-generation, AAA games. Unreal Engine 3 enabled our great team to tap its full potential for the development for our award-winning game ‘Spec Ops: The Line’ and beyond. Yager is thrilled to be utilizing Epic’s latest technology for our foremost project as the new workflow is incredible, and Blueprint visual scripting gives us more control over building our games than ever before.”
Mike Gamble, European territory manager for Epic Games:
“With ‘Spec Ops: The Line,’ the team at Yager demonstrated their ability to create intelligent, cinematic games with exceptional visuals, and we’re excited to watch their latest vision spring to life. Unreal Engine 4 scales to teams of all sizes, and Yager’s new project will show what talented developers can do with leading-edge tools that unleash their creative power and productivity.”
A well crafted and suspenseful thriller that falls short in originality and poor traversal mechanics
Prepare to relive the horror of clickers and other infected
Look behind you! A three headed game announcement for PlayStation 5
Space, swords and toys for your November PlayStation Plus lineup
Silent Hill 2 announced as a console exclusive, made by Bloober Team