Epic’s Jordan Walker and Zak Parrish discuss how artists crafted the look of characters in the Unreal Engine 4 “Infiltrator” real-time demonstration. This includes a brief walk through of the UE4 art pipeline and layered materials.
A well crafted and suspenseful thriller that falls short in originality and poor traversal mechanics
Prepare to relive the horror of clickers and other infected
Look behind you! A three headed game announcement for PlayStation 5
Space, swords and toys for your November PlayStation Plus lineup
Silent Hill 2 announced as a console exclusive, made by Bloober Team