Formula One Championship Edition F1
The game follows the basic structure of F1 06 on the Playstation 2. The main differences include the updated visuals for the PS3 including a lot more detail, SIXAXIS compatibility, real time reflections, car reflections on wet circuits and new wet weather effects. It was announced early in development that the safety car would be included in the game for the first time in an F1 game since F1 99 for the PS1. However, it was removed before the final release along with the PSP wing mirror integration shown at E3.
The game also boasts dynamic weather, and improved AI. The AI system is called "Live Action Racing" where you can pressure the opposition, causing them to make little mistakes such as running wide on corners, causing them to crash into other cars or spin off the road of their own accord. The AI will seek opportunities to pass the player in a realistic manner.
The game is based on the early F1 season. Hence, Yuji Ide drives for the Super Aguri F1 when in fact he lost his super license just 4 races into the '06 season and Franck Montagny took his seat. Other minor changes throughout the real F1 2006 season are also not represented.
Players begin by running tests for one of three teams (Scuderia Toro Rosso, Super Aguri or Midland F1). The tests given vary between the teams. When the player successfully completes the tests, they are given the role of test driver. After performing well as a test driver, the player will become the second driver of the team. From there the player can compete in race weekends through many different roles. As a test driver the player will try out different car settings in practice, and as a driver the player will have track position targets to meet to keep the seat. The player's performances are subject to review at several points during the season. The game contains unlockable cars and tracks, such as Jerez, which was last used as the final round of the 1997 Formula One season, and can be unlocked and used in time trial mode. The unlockable cars range from a Williams FW18 (Used in 1996 by Damon Hill) to an old yellow Renault and a Lotus that was once driven by Emerson Fittipaldi and Ronnie Peterson. The cars are mostly unlocked by achieving the targets in time trial mode and can only be used in this mode.
The initial release did not include force-feedback support, which is considered by many to be an important feature for simulation racing games used with driving wheel controllers. A subsequent update in early 2008 added force feedback.