Bloodborne patch is out – these are the things they fixed

All hail shorter load times. Perhaps the most frustrating part of Bloodborne except all the dying, was the wait between all the dying. Now it’s fixed! The list below details the fixes in patch 1.03 available now:

· Reduced loading times (approx. 5-15 seconds; may vary by circumstance)
· Fixed bug that left certain lifts and elevators inoperable
· Fixed bug that resulted in bosses becoming immobilized
· Fixed bug that left players unable to advance NPC events during multi-play
· When the PS4 is put into Rest Mode during online play, the game will now return to the main title screen upon resuming play. This will resolve matchmaking issues related to Suspend/Resume.
· Other various bug fixes

This also means that you don’t have to restart the game to play co-op every time you’ve been in rest mode, which is practical.

[via jp.playstation.com]

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